Audio Detection on FL studio

I’m pulling my hair out over this. I’m on the latest version of FL Studio and Scaler 3, and the “Detect Audio” feature simply doesn’t work at all.

I fell victim to the last version where Scaler 3 would spike my CPU to 100% and now, with that apparently fixed, I still can’t get the core feature I need to function. The few rare times it did work, it completely butchered the chord detection, nothing accurate.

I’ve read through the manual, but it’s vague at best when it comes to how “Detect Audio” is actually supposed to function in FL. And nearly every YouTube video I’ve found is more of a sponsored overview than a practical, step-by-step tutorial.

Has anyone actually gotten this feature working reliably in FL Studio? Is there some routing magic or plugin wrapper setting I’m missing? I’m seriously frustrated at this point.

Hi @youknowslim – we agree the Detection section of the User Guide is currently a bit too vague. We’ll be expanding it significantly with the 3.1 update.

Just wondering if you saw my reply in the other thread? I included a link to Tristan’s Audio Detection Introduction video, which walks through the process and options in a practical, step-by-step way:

One thing to note: audio detection can be tricky to analyse reliably, given the wide range of potential sources (e.g. full tracks, samples, stems). To help improve accuracy, Scaler 3 focuses on detecting chords only.

Hope that helps clarify things a little – and let us know if you’re still running into issues. Cheers.

I steven, thanks, yes, I did see that! Thanks, but still no dice, I don’t see the sidechain routing there. I’ve even used the upload audio feature (on the windows standalone app) and I’ve yet to come across a correct chord, which is interesting. I can’t tell what I could be doing wrong, or if I’m simply using the program differently.

Hi @youknowslim. The image posted by @Steven in the other forum thread was from Apple’s Logic Pro DAW. The side chain routing option pictured is part of Logic’s plugin window, not Scaler 3, so it is not surprising that your plugin window looks different in FL Studio.

Plugin side chain routing is performed differently in each DAW, so you may need to refer to your DAW’s documentation to figure out how this is done in FL Studio. However there are other FL Studio users here in the forum which may be able to assist.

Note that the side chain input is only required to use audio detection with the Scaler 3 instrument plugin, as it will only receive MIDI from the track it is hosted on, not audio. If you place the ‘Scaler 3 Audio’ audio effect plugin on an audio track in FL Studio, no side chain routing is necessary as it will simply receive audio directly from the host audio track.