Happy to elaborate, thanks for the quick reply! I am suggesting both.
1 Triggers the Chord and accompanying motions so you hear the multiple instruments performing a chord/motions.
2 Bind to switch ‘Scenes’ (with keyswtiches for example)
1
Yes, ideally with fine-grained control for latch modes and chord bind on each track. Here’s a real-life situation… My brother and I have an improvisational style to songwriting. He’ll call out chord changes in real-time for us to try out, change tempo on our DAWs with Ableton Link.
I like to “design a soundscape” on-the-fly for these jams. We might play for a minute or two at a time with an ephemeral “stack” of instruments. I often have four or five instruments with Live Sync on at a time following a Scaler Lead. I’ll respond to chord changes with a Scaler bind on one hand, and mix in/out instruments at different times with the other.
While powerful, this is very tedious when it comes time to coordinate instrument changes. The four or five instruments have bind, latch, voicing, motions all configured individually in their own windows. It gets confusing to leave a whole bunch of scaler windows open around the DAW, and it’s very slow to open and close them individually. I like to experiment with new motions rapidly and want to quickly be able to change what one of these instruments is playing or how they respond to my midi controller.
Yes, good midi parameters will be a huge step in the right direction, but I think this would be even more intuitively done by letting the user stay in a single Arrange window. This way you have one place where you coordinate your instrument behaviors and it becomes a natural workflow to just show / hide one Scaler.
2
In the same example of jamming interactively, scenes are a wonderful tool when rehearsing a song. A bandmate might call out “let’s run that verse again”, and scenes are a perfectly good way to navigate to sections like that on the fly. This kind of thing is also doable with midi parameter mapping, of course… but the whole brilliance of the Bind system is that it makes something that had to be programmed (chord changes) into something interactive and immediate.
Maybe the Bind-bound keys could be played in pairs or chords to trigger auxiliary actions like changing scenes or other kinds of triggers.
Thanks for letting me explain my use case. I know that all this will eventually become possible with deeper midi parameter mapping, but I’m blown away by the elegance of Scaler’s UI and I genuinely would rather spend as much time as I can in there rather than my DAW.