My apologies beforehand, but this has to be one of the most underwhelming releases of a new Synth ever.
I was fairly excited when I heard about v2, but that makes it only more disappointing.
Don’t even know where to start…, let’s see…, ok CPU usage is nuts.
Below a 1:1 comparison with Serum 2, which is kinda infamous for being a CPU hog:
… and …
Crazy. I somehow suspect it has to do with the fact that CE2’s Oscillators can’t be deactivated (why the heck??). The volume is turned down on the Mixer, but that’s about it.
So it seems all four OSCs are always processed at any time, which would certainly affect CPU performance.
And there’s so much more…
Still no resizing options between 100% and 125%. I can’t read sh*t on 100%, and 125% doesn’t even fit the 1920x1080 screen (already reported four months ago…).
No Macros, which is odd for a brandnew Synth these days.
“Scale Lock”: nice to have, but apparently not really working.
Below you can see Pitch/Degree on OSC 1 modulated by a S&H LFO, scale is locked to Eb Minor.
But the output pitch is random, like in the screenshot it’s E2
(it’s just an example, the output notes are allover the place)
There’s still no documentation about the file specs for importing own WaveTerrain images. After four months… ![]()
Not even one word which file types (.png, .jpg, …) are supported. Also the slider for resizing disappears after importing images. Entire thing already reported ~four months ago.
I’m awfully missing a Latch/Hold mode on an otherwise sophisticated Sequencer/Arp.
This is especially annoying because at the same time the Seq is blocking CC64 Sustain…
So no way to latch the Seq… ![]()
Thank God there’s a onboard Limiter, because a large portion of the factory presets are clipping like hell…
You can only adjust the main volume in “Advanced” mode… ![]()
There would be more of course, but I guess it’s enough for now.
It’s a bloody mess.
Frankly I got no clue what the folks down there at Scaler Music were/are thinking… ![]()



